Earnings call

Unity Software Inc. Unity Software Inc. · Q2 2026 call

Call heldAug 6, 2026
Time8:30 a.m. Eastern
CEOMatthew Bromberg

What the CEO argued

Bromberg's argument was that Unity has stopped being a turnaround and should now be read as a compounding platform. He drew a line under two years of repair — "we're done looking backwards" — and spent the call describing a flywheel in which cheaper game creation puts more games on Unity's authoring platform, more games make discovery harder, and harder discovery feeds the ad business that Vector now leads. The evidence he offered for it was Vector beating its own plan by almost double (23% sequential against a 12–13% expectation), passing a $1 billion run rate two quarters early, and, for the first time in the company's history, drawing signals from the Unity runtime — the roughly 3 billion monthly players he treats as the structural advantage Meta gets from owning its own apps. He was deliberately dismissive of the engine as a product surface: the application layer is "the surface piece", and what matters is how many creators end up inside the platform that monetises them.

More from Matthew Bromberg

What they said

The claim the quarter was built to support
Today, after what was arguably the best quarter in Unity's history as a public company, we're done looking backwards.
Matthew Bromberg · President and Chief Executive Officer
How far Vector beat its own plan
Our expectations for growth in Vector in Q2 were a robust 12% to 13% growth quarter-over-quarter. Instead, our team delivered nearly double that, racking up 23% quarter-over-quarter growth and establishing an accelerated momentum that has carried over to elevated results in Q3.
Matthew Bromberg · President and Chief Executive Officer
A product that did not exist six quarters ago
Keep in mind, 6 quarters ago, the Unity Vector product didn't exist. It is now at substantially over $1 billion in annual run rate, 2 quarters earlier than expected.
Matthew Bromberg · President and Chief Executive Officer
Why growth and margin moving together is the point
We don't know of many companies at our scale growing revenue at this velocity, while simultaneously expanding margins 800 basis points year-over-year.
Matthew Bromberg · President and Chief Executive Officer
The moat Unity has talked about for years and only just switched on
Towards the end of the second quarter, we began for the first time in our history to unlock this advantage by incorporating signals from our runtime directly into our Vector AI models. While this effort remains very early, the results are extremely encouraging, and we gain more and more confidence each day that runtime represents a deep and sustainable competitive advantage for Unity.
Matthew Bromberg · President and Chief Executive Officer
How little of Grow's growth came from the shutdown
Of note, the sunsetting of the ironSource Ad Network had a negligible positive impact on Vector growth in the quarter with only $3 million in Q2 Vector revenue growth from ironSource customers as a result of the shutdown.
Jarrod Yahes · Chief Financial Officer
The balance sheet crossed over this quarter
Unity had $202 million in free cash flow in the second quarter, an increase of 59% year-over-year. This brings our cash balance to $2.36 billion with Unity flipping from a net debt position to a net cash position this quarter.
Jarrod Yahes · Chief Financial Officer
What happens to the converts in November
Our near-term capital plans center around delevering our balance sheet, and we expect to pay off our 2026 convert in November.
Jarrod Yahes · Chief Financial Officer
Stock compensation, at its lowest share of revenue ever
Outside of cash expenses, the disciplined approach we're taking to equity resulted in stock comp expense down 25% year-on-year. Stock comp expense was 14% of revenues for the quarter, its lowest level ever.
Jarrod Yahes · Chief Financial Officer
The three corporate actions that reshaped the company
we made a strategic investment in mobile measurement leader, AppsFlyer, along with investment partners, Meta, Google and Moloco. […] we're pleased to report that we closed on August 4, the sale of Supersonic to Tripledot Studios. […] during the quarter, we substantially completed the closure of our ironSource Ad Network effective April 30.
Jarrod Yahes · Chief Financial Officer
What Q3 is being guided to, line by line
For the third quarter, we're guiding to strategic revenue of $540 million to $550 million, implying year-over-year revenue growth of 44% to 47%. This represents a material acceleration from the growth rates we saw in the second quarter.
Jarrod Yahes · Chief Financial Officer
The guide that pulls a milestone a quarter closer
we're pleased to report that we're pulling forward our expectation for achieving GAAP net income profitability from the fourth quarter of 2026 to the third quarter of 2026.
Jarrod Yahes · Chief Financial Officer
What Unity has that Meta has a different version of
Every major participant in this world has an approach. If you're Meta, you own your apps. If you're us, you have access to the 3 billion people playing with Unity game, and that's going to put us in a really good spot over the long term.
Matthew Bromberg · President and Chief Executive Officer
Why he refuses to break out the runtime contribution
I don't know there's any analytical value for anyone to single out the impact of runtime data. Our performance, as we've noted, is the sum of the impact of all the product enhancements, the higher quality data and the compounding model improvements.
Matthew Bromberg · President and Chief Executive Officer
The engine business, reframed as the least interesting part
We don't care how people access the Unity UI, the application itself. The application layer is just the surface piece. What's really important is we drive as many people as possible into our full integrated authoring platform, which helps creators deploy and monetize and grow their experiences at scale.
Matthew Bromberg · President and Chief Executive Officer
What Unity 7 actually changes
So what we did effectively was rearchitect Unity so that a team of both creators and coding agents could work together side by side across every stage of game development together using Unity. Previously, that was not possible.
Matthew Bromberg · President and Chief Executive Officer
The release cadence, in years
I would also note that I believe the wait between Unity 5 and Unity 6 was something like 7 years. We were closer to 18 months, and that's going to continue to accelerate.
Matthew Bromberg · President and Chief Executive Officer
The two-year before-and-after he wants the market to hold
It is like exciting for us to take a step back for a moment and think that 2 years ago, Vector wasn't even a thing. 6 quarters ago, it wasn't a thing. It's now by far our biggest and fastest-growing business, significantly more than $1 billion on a run rate. […] A couple of years ago, our adjusted EBITDA margins were in the low 20s. We're now approaching 30%. And as Jarrod noted, we expect to be GAAP profitable for the first time ever.
Matthew Bromberg · President and Chief Executive Officer
The trap he says a company in a good quarter walks into
There are continued efficiencies we can find in our business. We will have continued rapid revenue growth, and we continue to look for ways to structure our business so that we continue to invest in high-growth activities by making choices and prioritizing the things that we do, which is the most critical piece of a well-operated business. That's as true in lean times as it is in good times. In fact, it's even more true when things are going well. That's when folks have the inclination to want to start doing everything. We are not going to fall into that trap.
Matthew Bromberg · President and Chief Executive Officer
Margin expansion, quarter after quarter
We've experienced 200 basis points of margin expansion each quarter since the first quarter of 2025. And based on the strategic actions we've recently executed, we're looking at 400 basis points of operating margin expansion of EBITDA margin expansion in the third quarter alone.
Jarrod Yahes · Chief Financial Officer
Where he thinks the customer base goes next
I am a fond of saying creation is the new consumption. What I mean by that is we believe that tens of millions of new folks will begin creating interactive entertainment just as they today create linear video.
Matthew Bromberg · President and Chief Executive Officer
Why the ad business does not need a sales push
it's not as if the issue for us is we've got to ramp up some big new sales force to ring doorbells to try to get folks to try Vector. It is much more of what I describe as an optimization and account management function
Matthew Bromberg · President and Chief Executive Officer

In the order they were said. Pick a name to read only that speaker.

On the call

  • Operator — Operator
  • Alex Giaimo — Head of Investor Relations
  • Matthew Bromberg — President and Chief Executive Officer
  • Jarrod Yahes — Chief Financial Officer
  • Matthew Cost — Morgan Stanley
  • Alec Brondolo — Wells Fargo
  • William Lampen — BTIG
  • Vasily Karasyov — Cannonball Research
  • Eric Sheridan — Goldman Sachs
  • Andrew Boone — Citizens
  • Dylan Becker — William Blair
  • Omar Dessouky — Bank of America

About these quotes

Every passage above is quoted verbatim from Unity Software Inc.'s Q2 2026 earnings call of Aug 6, 2026, checked against the recording's transcription word for word. Unity webcasts its earnings calls and keeps the replay on its own investor relations site, which is where the authoritative recording of this call lives. The passages below are quoted from that call, not reproduced from it: the call is Unity's, and the text that circulates afterwards is a third party's transcription of it. Every quote on this page was checked word for word against that transcription before it was published, and anything not published stays unpublished. Figures spoken on a call are unaudited; the audited version is in the company's own release and filings. Figures spoken on a call are management's own and are checked against the release before they are used anywhere else on this site.